Synthesis Introduction

Synthesis involves structuring the unstructured data.
The goal is to share and structure the information collected during the 360° Research phase.
Additionally, it is about setting the information in relation to different stakeholder types, those might be personas.
Different techniques, like storytelling and composite characters, help to share research results among the Design Thinking team. This allows them to come to a convergent state of mind, without jumping to the solution just yet.
As a result of synthesis, the Design Thinking team should have a clear and empathic understanding of the user needs related to the design challenge.

For first-timers, Design Thinking is attached to a certain journey of emotions.
Normally the emotion drops during synthesis.
Synthesis provides tools to play with gathered data. Playing involves trying things out that might not belong together in the first instance.
It can get frustrating and confusing. During a customer workshop, make sure you set the scene that this might happen.
It is also important to ask participants to evaluate the workshop after validation. An intermediate evaluation (because someone needs to leave earlier) will lead to no good results.


Storytelling is a proper way to share research results among the Design Thinking team.
It works as follows:
Share the stories derived from your interviews with your team mates (share in the first person).
Each teammate captures the data points of that story.
Please remember the rules for writing good post-it notes.