Goals are used in Smart Walk-Thrus to quantify success and understand user behavior.
Watch the video to understand how Goals are used in Smart Walk-Thrus.
Key Takeaways |
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Using Goals, we can view not only how many times a Smart Walk-Thru has been played, but also if the user completed the relevant process. Having meaningful Goals demonstrates the value of a WalkMe implementation. WalkMe automatically reports on the usage of WalkMe items, but Goals demonstrate if our Smart Walk-Thrus actually help users be more successful, whether that means signing up for a paid service, creating a new opportunity, or finishing their performance reviews. |

Here are examples of Goals that can help you evaluate if WalkMe is helping to achieve desired Key Performance Indicators or Business Objectives:
Goals | Key Performance Indicators or Business Objectives |
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Tracking New Lead Creation | If there is a Smart Walk-Thru that helps users create a new lead in a CRM, create a Goal to see if users are actually submitting new leads. |
Onboarding Completion | Track if new staff are completing onboarding items via Smart Walk-Thrus, such as setting up their profile information by creating a Goal that checks if they update their profile. |
Check User Engagement | For a Smart Walk-Thrus promoting a sweepstakes, set a Goal to track how many users have used the Smart Walk-Thru to sign up for the sweepstakes. |
Smart Walk-Thrus Need Goals
Goals, as a best practice, should be included in every Smart Walk-Thru. Goals determine whether a Smart Walk-Thru helped a user complete a process or task.
The figure shows the alert in the Editor when a Goal is not added to a Smart Walk-Thru.

The Importance of Goals
Goal data can be seen in our analytics platform. This will let us evaluate if users are reaching our Goal(s) and, if not, adjust our Smart Walk-Thru if needed.
If we use our checkout process from our Eddie's Depot scenario, we might find that users are still not reaching the Cart page and clicking the Checkout button.
This means we might need to tweak our Smart Walk-Thru because the user might actually be getting stuck on the Product page.
Additionally, Goals can help us determine the value of our Smart Walk-Thru!
The figure shows the importance of Goals. Reaching the checkout page is part of the Goal, and so is clicking on the checkout button.

Note
Goals track if the user completes the process for up to two hours from when they played the Smart Walk-Thru, even if they close the guidance at any point.
If we find ourselves stuck on what conditions to make for our Goal, we should ask ourself these questions:
- Where or what page is the final step in the process?
- What is the ultimate action we want our users to take on the platform?
- What is the last physical thing users must do that would tell us they successfully completed the process?
If we think about our Eddie's Depot scenario, we know that the last step happens on the Cart page after users click the Checkout button. So for our Goal, we would want to track whether or not the users clicked the Checkout button on the Cart page.